r/Simulated 7d ago

Proprietary Software Practicing in Endorphin

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Composition in blender, still working on it

14 Upvotes

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2

u/Sermuns 6d ago

cool! some of the movement looks robotic. I think it might have something to do with motion being linear when it should be quadratic (falling due to gravity follows a parabola).

3

u/technothief 6d ago

This is an interesting observation

The first shot was animated by hand and rigged in blender, it feels odd when its about to jump I tried fixing it but guess I'll have to do the animation again on that shot

The 2nd shot when it falls is where the endorphin software comes in with the falling Sim...I couldn't do a car hit inside the endorphin software so I had to fake it with impact arrows hitting the legs in mid-air so it did a twist and then I exported the animation, linked it to the Spider-man 3D model and added the cop car, keyframing it as it passes by to make it seem like it actually hit Spider-Man

Regardless It's been fun project

2

u/Vortex_Voider 5d ago

Nice, reminds me of 2008 endorphin shenanigans