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751

u/OSTz 3h ago

A/B for OK/Cancel being flipped is a real pain. I haven't found X/Y being flipped to be all that bad.

186

u/JDBCool 3h ago

Extra real pain in games that have been ported to Switch like Dark Souls Remastered.

Switch muscle memory says one thing, BUT they kept the controls layout EXACTLY from Xbox.

So "B" is actually "A"

31

u/ScarlettDX 2h ago

the arkham games on switch play exactly the same but the menus have the flipped controls.

as someone who's 100% all of them its fucking infuriating.

12

u/redbird317 2h ago

I was just playing this the other day on switch. Its got me all messed up

6

u/SicilianEggplant 2h ago

On the Switch you can remap buttons in its system settings. It’s saved per controller, and can save a few presets.

4

u/Infernalsnow181 Xbox 2h ago

This has the be my favorite feature of the switch.

1

u/Peripatetictyl 1h ago

I feel like I've come across this option on Steam, tried to reconfigure my controller, and given up after multiple futile attempts of being in the game with no changes to the controller.

3

u/turbotum 2h ago

it's terrible, and remapping the buttons is not good enough because then bottom button is roll and muscle memory fails.

5

u/TheSheepster_ 2h ago

Good thing is you can reverse the buttons in switch settings

1

u/themadscientist420 2h ago

I back stepped into a hole when trying to pull a lever when I had a shitload of souls because of this.

1

u/turbotum 2h ago

Nah Dark Souls Switch is just broken. B for OK and A to cancel is fuuuucked up. And re-encoding all the audio to low bitrate mp3 is the cherry on top.

There's a mod for hacked switches to restore the original audio, so it's not even like they couldn't just offer the higher quality audio as a DLC, but they don't want to do that.

1

u/JCrafterz 1h ago

I hated that on Nintendo DS for GTA Chinatown Wars because it kept the same from console

0

u/ConkerHasNuts 2h ago

The amount of times I dropped off a ledge in Zelda and said exactly that "B is A, ahh"

46

u/Japnzy 3h ago

Go back amd play some old JRPGs on ps1/2. Circle is ok and X is cancel.

Its fucking insane.

54

u/stipo42 3h ago

Because it makes more sense from a symbolic standpoint.

Circle the thing you want, cross off the things you don't want

12

u/JimboTCB 2h ago

X marks the spot, O is nothing

Either way round "makes more sense", it's entirely a matter of cultural context.

3

u/satsuppi 1h ago

also japanese way of marking answer. where O is correct and / is wrong..

1

u/Kaleidoscope-360 55m ago

Then they shouldn't have had "yes" be red and "no" be blue.

-2

u/shmimey 1h ago

Except you're wrong because zero is off for most power switchs made for electronics. So zero is not the thing I want to select most of the time since it is the off switch.

10

u/60Dan06 2h ago

Japan has it to this day, while the rest of the world uses it differently. But it makes sense, circle the correct thing, cross out the unvanted thing.
In their culture circle is used way more than for example ✅

2

u/afamiliarspirit 1h ago

Do they still have it that way in Japan? I thought I remembered a thing a few years ago where Sony made an effort to standardize it at least around their software.

1

u/InstitutionalizedOat 1h ago

The PS4 I have is that way. I assume it’s still most common in Japan

1

u/afamiliarspirit 1h ago

It was going into the PS5 generation that this changed is what I read.

1

u/InstitutionalizedOat 1h ago

Interesting. Don’t really have much interest in buying a PS5 but maybe I’ll check next time I see one on display

36

u/ogorangeduck 3h ago

Makes more sense based on what ⭕ and ❌ tend to signify

11

u/Rufus_Bojangles 3h ago

That always made more sense to me. A circle is like a universal symbol for positive/confirmation, while X usually denotes a negative. But it's nice when games give you the choice to switch them around.

1

u/Urdar 1h ago

Checkboxes are often "crossed" to select the option.

Its extremely culutrally dependent on what is felt to be more normal, and sony flet to mark something (with a cross) was the more prevelent norm in the west.

3

u/Malt129 3h ago

The MGS games had that but you were allowed to switch. Actually the old JRPGs also let you switch buttons.

1

u/Personal-Agent846 2h ago

Sonic Heroes. I always thought that was weird.

1

u/polo421 2h ago

Maybe that was a jrpg thing (which I didn't play) but most of the original ps2 games definitely used Y as back or cancel and that gets me all the time.

1

u/TheGoldblum 1h ago

That’s how PlayStation is in Japan at a system level. It’s always been that way and actually makes way more sense when you think about it. They also commonly use O’s instead of ticks in Japan

1

u/ILQGamer 3h ago

I emulate some old PS1 and 2 games from time to time, always have to do a double take with select being O and X being cancel. This and movement using D-pad are jarring

2

u/Crazy_Dave0418 2h ago

This and movement using D-pad are jarring

I mean at the time. The PS1 controller was just a glorified Snes controller with grips.

0

u/rogersdbt 3h ago

Makes way more sense tbh

0

u/Nervous-Fennel3325 2h ago

This only applies to pal games because in the usa X is confirm and O is cancel. One of the few games that does the opposite that tripped up everyone is Metal Gear Solid.

Been playing ps2 since it came out in NTSC.

5

u/TheGoldblum 1h ago

In Japan on PlayStation O is select and X is go back so Nintendo are actually consistent with this. Plus Nintendo have also been this way since the SNES, long before PS and Xbox existed.

8

u/Bendythenightfury Android 3h ago

This. I can manage to flip flop between Xbox and Playstation since it's the same controls in a way, Nintendo though, I'm so used to pressing the bottom button to accept and forget about that's the back button

2

u/soundofmind 3h ago

You can switch (no pun intended) A/B globally in the Switch 1 & 2 settings menu.

You can also switch X/Y, but I think that's tied to whatever paired controller you are using.

Doing at least the A/B switch was great for keeping my muscle memory happy.

1

u/[deleted] 2h ago

[deleted]

1

u/BenAV92 2h ago

Bananza lets you switch it in game. It was the first thing I switched as I always like to have my jump button as close to the stick as possible.

1

u/RuSsYjO 1h ago

When my brain flips A/B, X and Y also get flipped automatically in my head...it's weird, but I also do not ever have to "think" about where X and Y are if I know where A and B are.

1

u/Nefertitis_Fjord_216 1h ago edited 1h ago

As a multi-platform Slay the Spire player, I've prematurely ended more turns than I care to admit on Switch due to my brain having trouble with the X/Y positions when I've been used to playing on PS. The potions/relics button is swapped with the end turn button between the two consoles.

-1

u/CaterpillarJungleGym 1h ago

Whoever decided to put B at the bottom is the worst human to have existed.

2

u/Chris_Helmsworth 1h ago

Nintendo

Super NES establish the right button as confirm for UX. Became engrained in Japanese UX design.

The reason the original PlayStation controller is circle on the right and X on the bottom for the same reason. It was meant for menus for Circle to mean confirm and X to mean cancel.