I feel like I've come across this option on Steam, tried to reconfigure my controller, and given up after multiple futile attempts of being in the game with no changes to the controller.
Nah Dark Souls Switch is just broken. B for OK and A to cancel is fuuuucked up. And re-encoding all the audio to low bitrate mp3 is the cherry on top.
There's a mod for hacked switches to restore the original audio, so it's not even like they couldn't just offer the higher quality audio as a DLC, but they don't want to do that.
Except you're wrong because zero is off for most power switchs made for electronics. So zero is not the thing I want to select most of the time since it is the off switch.
Japan has it to this day, while the rest of the world uses it differently. But it makes sense, circle the correct thing, cross out the unvanted thing.
In their culture circle is used way more than for example ✅
Do they still have it that way in Japan? I thought I remembered a thing a few years ago where Sony made an effort to standardize it at least around their software.
That always made more sense to me. A circle is like a universal symbol for positive/confirmation, while X usually denotes a negative. But it's nice when games give you the choice to switch them around.
Checkboxes are often "crossed" to select the option.
Its extremely culutrally dependent on what is felt to be more normal, and sony flet to mark something (with a cross) was the more prevelent norm in the west.
Maybe that was a jrpg thing (which I didn't play) but most of the original ps2 games definitely used Y as back or cancel and that gets me all the time.
That’s how PlayStation is in Japan at a system level. It’s always been that way and actually makes way more sense when you think about it. They also commonly use O’s instead of ticks in Japan
I emulate some old PS1 and 2 games from time to time, always have to do a double take with select being O and X being cancel. This and movement using D-pad are jarring
This only applies to pal games because in the usa X is confirm and O is cancel. One of the few games that does the opposite that tripped up everyone is Metal Gear Solid.
In Japan on PlayStation O is select and X is go back so Nintendo are actually consistent with this. Plus Nintendo have also been this way since the SNES, long before PS and Xbox existed.
This. I can manage to flip flop between Xbox and Playstation since it's the same controls in a way, Nintendo though, I'm so used to pressing the bottom button to accept and forget about that's the back button
When my brain flips A/B, X and Y also get flipped automatically in my head...it's weird, but I also do not ever have to "think" about where X and Y are if I know where A and B are.
As a multi-platform Slay the Spire player, I've prematurely ended more turns than I care to admit on Switch due to my brain having trouble with the X/Y positions when I've been used to playing on PS. The potions/relics button is swapped with the end turn button between the two consoles.
Super NES establish the right button as confirm for UX. Became engrained in Japanese UX design.
The reason the original PlayStation controller is circle on the right and X on the bottom for the same reason. It was meant for menus for Circle to mean confirm and X to mean cancel.
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u/OSTz 3h ago
A/B for OK/Cancel being flipped is a real pain. I haven't found X/Y being flipped to be all that bad.